# Introduction

## Crypto Moonpoly

![](/files/Z6jQwRgvbEg4PrbxTdqG)

Moonpoly is a decentralized multiplayer tabletop game that includes many modern and hot trends such as NFT Marketplace, Play & Earn, and Farming.

The Crypto Moonpoly will not let you get bored! The Player can create a game lobby or join any other to meet new moon-people. Players also can create private rooms for playing with friends while earning $CMP tokens.

Moonpoly is a solution for spanning the breach between crypto and games where anyone can start with less than a 1$.

Owners of NFT Moon heroes are able to farm with their characters and stake them for a lease to get $CMP tokens.

Are you a good entrepreneur? An excellent strategist? Do you like to compete? This game is definitely for you! And will not leave anyone indifferent.

##


# Vision and Mission

We would call 2021 a boom in blockchain games and NFT hype. Many of them require much influence to start the game; others require skill or high deposits.

![](/files/-Mj9Cr0vfCTwV5S7JlJe)

***We bring to life a game that everyone will love:***<br>

1. Player decides when and with whom to start playing. To start playing, you need to have CMP tokens and a Metamask wallet. Each game will cost a certain amount of tokens, and the winner will take the entire pool + an additional farm bonus.
2. The game is based on the good principles of financial management and luck, where the chances at the beginning of each match are equal for all players, and the plot can develop in different ways.
3. Play and Earn NOW, pay Later! The new feature will give an opportunity to play and earn an outstanding game to everyone!
4. Quick Start feature - It will be easy even for inexperienced crypto users. Monopoly will bring more users to Crypto World in general!
5. PVP & PVE content with impressing rewards - All in one Ecosystem.
6. Own NFT board creation tool.

We bring to life a game that everyone will love:

<br>


# Gameplay

## Moonpoly gameplay

![](/files/exEY1IclkwIF41yw7SoZ)

Crypto Moonpoly First-NFT-economical and strategic online-3d-board game for 2-6 Players. The goal of the game is to invest crypto into the perspective crypto industry rationally. The start-up capital winner will be a player who will not lose everything on the cryptomarket. Players throw crypto dice to decide how many steps they will do with the NFT figure. <br>

When a player has a turn to walk, the Player throwing a dice determines how many steps he must make on the playing field during this turn (each step corresponds to one point on the die and one square on the playing field). To start or join a game, players must invest from a custom game pool 5% CMP tokens - game currency if the game mod is set for six players. If the game mod is set for Two players, each Player must invest 15% of the total pool.&#x20;

Crypto Moonpoly also offers users to create their online-board-deck with newly invented rules and cards.<br>


# 💎Game Currency

## **Game Currency - CMP**

$CMP is a game currency, which you need to play a game. Each Player has to Invest % of CMP tokens to the total pool to start an online match with other players. Players can buy and later sell blocks and aviaries during the game to receive funds from the game pool. Players can use CMP tokens to purchase custom NFT Moon Heroes, Modifiers or Block cards and other in-game items, CMP can be used to create their online-board deck and earn passive income.


# 🎁Game Reward

## Moonpoly Gamereward

Each Player will earn tokens for actions in-game. Players could receive CMP tokens in their wallets after the game, even if they lost. They are making each game more challenging and rewarding. Daily, Weekly & Monthly tasks to earn game rewards are available!


# 📊Raiting and Leagues

## **Personal rating**

Each Player has a personal rating and processing in leader board in leagues. The higher the individual rating of the Player is the higher reward per action player got in the game.

## **Leagues**

There are 4 leagues. In which players can process. Hamster League, Doge League, Bull League, and Whales League.

Each season, a player's rating is calculated, the top 1% of Players at the end of the league receive unique NTF rewards.<br>


# ⚔️Online Board Match

## Board Match

Each match starts from the lobby, with players creating a game lobby and inviting other players or waiting for someone to join. Match size and rules are set before the game starts and seen in the game lobby. The Player must set the total game pool to start a game. There are the minimum and maximum pool in-game that has to be set. Players also can set maximum players per match (up to 6), time for player decision (30second - 5min), and maximum game length starting from 1 hour.&#x20;

If the game length is longer than it was set, the winner is a player who had the most CMP tokens during the match last second. The Player who won the match will receive 20% of the total game pool. The second Player will receive 7% of the entire game pool. 73% of the whole game pool will move back to the game vault.<br>

## **Online Board Match Rules**

Each custom board has its own rules determined by a set of NFT cards. Custom decks generated from the players' pool of NFT cards will create a list of rules.&#x20;

\*Boards created by CMP developers or approved by community and CMP developers rules will be determined and listed on the official website. They will be added to the official pool of Decks.&#x20;

Each new generated by player decks will have to get a score rating by players, who will be granted access to beta test new decks; beta test players will receive an amount of CMP for beta testing decks.<br>


# 🎴NFT Cards

## **Block/Modifier/Deck Cards**

There are different types of cards:

1\) **Modifier** **cards**- can be used in a game, as an advanced ability. Each card taken in a game can be used only 1 time per match.&#x20;

2\) **Block cards** - once user collect at least 40 different block cards he/she will be able to create his own Moonpoly board.&#x20;

3\) **Deck cards** - deck cards are used in-game for High Volatility and Bull\&Bear Market blocks. Once player trap on any of these blocks he will one of 32 cards with positive or negative effect. At least 32 different deck cards are needed to create own board.

\
Users will be able to get any of cards Moon boxes, Rewards or Special Promotions.

Each season developers will mint a limited amount of cards; 70% of Seasonal Card stack revenue will be burned.\ <br>

## **Modifiers**

\
Modifiers cards represent cards with positive and negative effects. Each Player can use a modifier card on their round on any block in a game. The Player must decide to use a card or not before the timer ends.

Modifiers cards have different classes  C grade / B Grade  / A grade  / S grade / R grade / SR grade.

\
**Negative Block Modifiers**

The Player can use Negative modifiers for enemies or their Block. Negative modifiers can reduce block gains or the start of deconstruction of existing assets. Players can cancel Negative block modifiers effects by applying a positive block modifier effect.

<br>

**Positive Block Modifiers**

The positive modifier can be used on enemies or own blocks ; applying modifier will cancel the negative modifier effect or any other positive modifiers effects. Every modifier.

<br>

**Neutral block modifiers**

Is protection and boosters for modifiers, you can apply it to your existed modifier to increase the power and extend the duration of the effect. Neutral modifiers can also grant immunity to cancel the effect by applying other modifiers.

<br>


# 🔨Custom Boards

**Custom Board Score**

Custom Boards will receive ratings based on beta test players and another score from developers. The average rating will be calculated and presented in a game lobby.&#x20;

Board creator will receive up to 2% royalty of each game played on his board for a lifetime.

**Seasonal Boards**

Each season new board will be introduced and connected, and the theme will be connected to the crypto community state or a momentous event. Seasonal boards will be available for a short time, and players will be able to win Moon Boxes.


# 🐹Game Assets

**Players Assets on the Block**

Each Player in the game has the right to create aviaries assets on the blocks for the amount of CMP tokens, these aviaries assets increasing player gains when other players step on their Block. &#x20;

Aviaries can be damaged over time, each round structure losing 1% of the asset health. The round is considered as done as the Player passing by the starting zone. When any player steps on the Block, aviaries assets lose 0.5% of their health.&#x20;

When players come to their blocks with damaged aviaries assets located on them, they will be able to repair these aviaries assets using CMP tokens.


# &#x20;PVP Game Rules

![](/files/-Mj9AOgYvZajkguFhpRe)

*Users can familiarize themselves with the Moonpoly PVP rules. Some content or numbers can be changed during alpha and beta tests.*


# 🎯Game Target

Remain the only non-bankrupt Player and fly to the moon. By winning the game, the Player receives a specific prize in CMP tokens, which is predetermined before the start of the game.


# 🟢Game Start

To start the game - you need to choose your [**NTF hero**](/gameplay-1/nft-moon-heroes) and create or join the created game.

Game types:

* *2 players*
* *3 players*
* *4 players*
* *5 players*
* *6 players*

At the beginning of the game, each Player has the same number of CMP tokens on hand, which he deposited for participating in the game.

Each game has a pool that always has more CMP tokens than all the players combined. The ratio is 70/30.

Players take turns making their first move by rolling the dice.

The relentless race begins.


# 🥾Movements

**Movement in a game**

When it's player turn, player roll the Mooncircle, NFT Moon Hero will move forward on the Board. The field player stand on determines what player need to do. Several players can be on the same Block at the same time. Depending on which block players have to:

* Buy this site or install aviaries on it.
* Pay the fee for a stop in the block belonging to another player
* Pay for the purchase of a scam coin or a high transaction fee
* Pull out a High Volatility card or Bear/Bull Market card
* Liquidate
* Lock in Fiat and sleep well

Passage of the field "AIRDROP"

Whenever player stop or walk through the AIRDROP field, the player receives 10% of the amount the he or she spent on the round.


# 🐳Aviaries

When player bought the block, player can purchase aviaries to place them on any blocks player  have.

The cost for installing an aviary on a particular site differs, depending on the level of respectability of this site.

Aviaries can be inhabited by various animals and stacking several of the same aviaries - they can be upgraded with one aviary inhabited by more predatory animals.

Getting on players field with an established aviary, other players will have to pay the player not only the cost of a day's rent for staying on your Block but also an additional fee, depending on the levels and number of aviaries.<br>

The maximum number of enclosures in one area is four. Aviaries also need to be sold evenly. Player can buy or sell aviaries at any time, and as much as player see fit, and as much as your financial situation allows. Aviaries cannot be built if at least one section of a given color group is laid.<br>

**Aviaries can be populated with:**

***Hamsters** - Increase gains on block on 0.7% In the game simultaneously there may only be 15 Hamsters.*&#x20;

***Bears** - Increase gains on block on 1.3% In the game simultaneously there may only be 13 Bears.*

\
***Bulls** -  Increase gains on block on 1.7% In the game simultaneously there may only be 9 Bulls.*&#x20;

***Whales** - Increase gains on block on 2.5% \* In the game simultaneously there may only be 6 Whales.*<br>

At the same time, no more than four aviaries can be installed on one site.

Player cannot immediately populate whales, bulls, or bears into the aviary. Improvements will have to be carried out gradually, starting with cute and harmless hamsters.\\


# 🎭Visiting Other Player's site

Getting on the field acquired by another player, player will have to pay a commission in tokens. The cost of such a commission depends on the Block and the enclosures built on it.

Do not forget that players can use the unique skills of NFT Moon Heroes or NFT cards to avoid unpleasant payments or even change the course of the game.


# 💲Purchasing Blockchain Networks

Once on the Blockchain network field, you can purchase it yourself. The more networks you own, the more commissions you will receive from unlucky players who stepped on your Block.

Owning all Blockchains Blocks by one player gives the player permission to increase or decrease the transaction fees(everything that happens in the game), **-25% / +50%**, which will affect the price of every action in the game. Players do not Benefit from transaction fees, player can change transaction prices every turn.&#x20;

This way, if you have:

* &#x20; *One network - you will receive **N%**  tokens*
* &#x20; *Two networks - you will receive **N%** tokens*
* &#x20; *Three networks - you will receive **N%** tokens*
* &#x20; *Four networks - you will receive **N%** tokens*


# 💲Purchasing Companies

Some of the most expensive and valuable, especially at the beginning of the game, are Mining and Electric Companies.<br>

By purchasing such a company, you have a chance to start earning more CMP.

If you are lucky enough to acquire a company and the enemy enters this field, he will have to pay you in full.<br>

Company commissions:

* When owning one company - the Player who got on this field will be forced to give you 12.5% of all his savings.
* When the Player owning two companies - the Player who got to one of your fields will be forced to give you 25% of all his savings.


# ❓High Volatility

High volatility has turned your head, and you decide to enter the market at an unstable time.\
The Player enters the market and makes a decision.

Making a decision gives five card on the screen, a Player can pull 1 of them.<br>


# ❓Bear/Bull Market

The bulls and Bears rock the market, and you are just a hamster in this game. The Player enters the market and makes a decision. <br>

Making a decision gives five cards on the screen, the Player can pull 1 of them.<br>


# 🎩Fixed in Fiat

You decided to take a break and fixed in Fiat to wait until your next move. You are in the safe zone. <br>

Free cell the Player is safe.<br>


# 😭High Transaction Fee

On the hype of the new NFT of Ragged Panties-3D, the price of transactions on the network soared into space. The blockchain network is overloaded. <br>

The Player is obliged to pay a commission of 10% CMP of his funds.<br>


# 🚨Scam Coin

The chatbot invited you to the chat group without hesitation, and without analysis, you decided to invest in a new promising coin. Unfortunately, the creator of the scam-coin escaped with your funds. <br>

The Player loses 5% CMP of his funds.<br>


# ☠️Liquidation

In pursuit of a luxurious life, you decided to open a deal with x100 leverage. Unfortunately, you have to work a little in the fast-food restaurant and get back into the game. <br>

The Player skips 1 turn.<br>


# 🍟DuckMonalds

You just decided to visit the world-famous restaurant on the moon. Where the best crypto analysts in the game work.<br>


# 🤧Bankruptcy

Unfortunately, flying to the moon, using high leverage, ignoring the red flags leads all players to the one to bankruptcy. Your crypto wallets are empty, and mining farms are disabled for non-payment of electricity. You are leaving the game.<br>


# 🏦Selling Assets

Player can sell your block or aviaries to the pool at any time if it is their turn for 50% of their value.

If player sell blocks, they become available for purchase to other players immediately after players turn.<br>


# NFT Moon Heroes

Playing Moonpoly board match does not worth much.&#x20;

Dummy Heroes are available for those who doesn't have own NFT Moon Hero.

However, every NFT Moon Hero got special skills - 1 passive and 1 active skill, which can be used in a board game and change the game.<br>

Every NFT Moon Hero got unique skills. Skill power can grow together with Hero grade, level and talents.&#x20;

In total  1000 Unique NFT Moon Heroes will be created *before 2025*.&#x20;

Anyone can order custom NFT Moon Hero to be created by developers.&#x20;

Price depends on GRADE of Moon Hero.


# Leveling

Players can increase their NFT Moon Hero level using $CMP tokens. Using the Moon Portal player can place there his NFT to see how much $CMP tokens are needed to craft his NFT to another level.

*For Example:*

*The player has Melon Dusk C Grade Level 1 and he wants to level it up to Level 2: player is placing Melon Dusk and $CMP needed amount to craft machine. Combines it to Melon Dusk C Grade Level 2.*

There is a different chance for successful leveling depending on the NFT Moon Hero level:

| Level Progression | NFT Hero Level | Success Chance |
| ----------------- | -------------- | -------------- |
| LVL               | 1              | 100%           |
| LVL               | 2              | 100%           |
| LVL               | 3              | 100%           |
| LVL               | 4              | 100%           |
| LVL               | 5              | 100%           |
| LVL               | 6              | 90%            |
| LVL               | 7              | 89%            |
| LVL               | 8              | 88%            |
| LVL               | 9              | 87%            |
| LVL               | 10             | 86%            |
| LVL               | 11             | 80%            |
| LVL               | 12             | 79%            |
| LVL               | 13             | 78%            |
| LVL               | 14             | 77%            |
| LVL               | 15             | 76%            |
| LVL               | 16             | 60%            |
| LVL               | 17             | 59%            |
| LVL               | 18             | 58%            |
| LVL               | 19             | 57%            |
| LVL               | 20             | 56%            |
| LVL               | 21             | 40%            |
| LVL               | 22             | 39%            |
| LVL               | 23             | 38%            |
| LVL               | 24             | 37%            |
| LVL               | 25             | 36%            |
| LVL               | 26             | 28%            |
| LVL               | 27             | 27%            |
| LVL               | 28             | 26%            |
| LVL               | 29             | 25%            |
| LVL               | 30             | 21%            |

In case of unsuccessful character’s upgrade - level remains the same.

$CMP distributed as follows:

30% Staking pool 60% $CMP Reward pool 10% Dev Vault


# Grading

![](/files/x7wvEMcjXPiiOJbrOy8C)

Each hero has its own initial grade.

**At the initial mint of the character, his grade depends on the limit of the given collection:**

C grade - 150-200 Heroes&#x20;

B grade - 70-100 Heroes&#x20;

A grade - 20-35 Heroes&#x20;

S grade - 10&#x20;

R grade - 3-5&#x20;

SR grade - 1

![](/files/Cwb85vD5Kt30h2y8Rwa7)

**For each grade, there is a maximum level that character can be upgraded to:**

C grade - Max. LVL 5&#x20;

B grade - Max. Lvl 10&#x20;

A grade - Max. LVL 15&#x20;

S grade - Max. LVL 20&#x20;

R grade - Max. LVL 25&#x20;

SR grade - Max. LVL 30

**NFT Heroes can be upgraded if the rules are followed:**

The players has two similar NFT’s of the same grade on the maximum level player places two NFT’s into the shuttle and send it to Manewer Galaxy (sending both NFT’s to the smart contract). Result is crafting the new Grade NFT with an upper level. Grading can take up to 1 week to be done, depending on grade level. Margin both NFTS will Burn them, they will be lost forever in results you will receive new with higher level.

***Example:***&#x20;

*Melon Dusk C Grade 5LVL + Melon Dusk C grade 5LVL = ONE Melon Dusk B grade 6LVL*


# Stats

**Every NFT Moon Hero has three different tabs with stats:**

**Basic Stats -** *Special NFT Character’s characteristics, that can be increased only by enchanting the Grade of the Character.*&#x20;

**Combat stats** - *All combat characteristics are showing the Hero's actual power. (including effects from talents, items and monker effects)*&#x20;

**Resistance stats** - *Shows resistance that gives an additional defence for different kinds of Moon expeditions and against different Raid bosses.*

![](/files/BUr3zW1ej7DJ5OJKLxrc)

**Basic Stats list:**&#x20;

**Strength** - *Physical damage, Armor, Health*&#x20;

**Agility** - *Speed, cooldown reduction*&#x20;

**Stamina** - *Health, Armor and Spell protection*

**Intellect** - Magical Damage, Spell protection

**Combat Stats list:**&#x20;

**Physical Damage** = *(Strength x10) + items effects + buff effects + talent effects*&#x20;

**Magic Damage** = *(Intellect x10) + items effects + buff effects + talent effects*&#x20;

**Armor** = *(Strength + Stamina) x3 + items effects + buff effects + talent effects*&#x20;

**Spell Protection** = *(Stamina x4)+(Intellect x3) + items effects + buff effects + talent effects*&#x20;

**Health** = *(Strength + Stamina)x50 + items effects + buff effects + talent effects*&#x20;

**Haste** = *(Agility + Intellect x5.5) + items effects + buff effects + talent effects*

**Resistance list:**&#x20;

**Fire** *- Resistance from fire effects*&#x20;

**Frost** - *Resistance from frost effects*&#x20;

**Arcane** - *Resistance from dark magic effects*&#x20;

**Lightning** - *Resistance from lightening effects*

Resistance can be upgraded with items, buffs and talents.


# List of Moon Heroes

<mark style="background-color:blue;">**Inital Grade - C Grade**</mark>

![](/files/V7He54gfcrGK5OPuGyqX)

**Melon Dusk**&#x20;

*Passive Skill: +10% Earn on Hype Blocks / +5% Earn on Technology Blocks*

*Active Skill: Flamethrower - Damage structures on the Block up to 50% of structures Health (5 Round Cooldown)*

<br>

*Basic Stats:*&#x20;

*Strength - 8*

*Agility - 7*

*Stamina - 9*

*Intellect - 11*

<br>

<mark style="background-color:green;">**Initial Grade - B Grade**</mark><br>

![](/files/45X5ApzGF44Pj6GTKhzP)

**Bitalik Vuterin**

*Passive Skill: +15% Earn on Blockchain blocks*

*Active Skill: Hyper boost - Can make two moves in one transaction. (10 round cooldown)*

*Basic Stats:*&#x20;

*Strength - 10*

*Agility - 13*

*Stamina - 13*

*Intellect - 9*

\ <mark style="background-color:purple;">**Inital Grade - A Grade**</mark>

![](/files/1twbQXYtqhROnVvIviRj)

**ZC**

*Passive Skill: +10% on Earnings from Exchanges.*

*Active Skill: Immune to regulations, Ignoring all negative effect cards.*

*Basic Stats:*

*Strength -13*

*Agility - 11*

*Stamina - 16*

*Intellect - 15*

<mark style="background-color:yellow;">**Initial Grade - S Grade**</mark>

![](/files/dZzphXqCSwX9ZnkWcxiJ)

**Shiba Yuki**

*Passive Skill: Every player who steps on block with Shiba Yuki will lose 2.5% of tokens*

*Passive Skill: Can't be liquidated. (Dogs can't work in DuckMonalds)*<br>

*Basic Stats:*

*Strength - 23*

*Agility - 15*

*Stamina - 20*

*Intellect - 7*<br>

![](/files/C4MlnzYKX3emgVKsZYnp)

**Bullish Babe**

*Passive Skill: +10% Earn on Hype Blocks*

*Active Skill: The character can teleport to any of his streets before the throw (cooldown 3 turns)*

*Basic Stats:*

*Strength - 11*

*Agility - 15*

*Stamina - 12*

*Intellect - 27*

![](/files/r450L1z3PgBXp5heu2Hm)

**Johny Gem Hunter**

*Active Skill: Once every 4 turns, it can be placed on any field for free*

*Active Skill: Prevents other participants from moving after their throw (cooldown 3 turns)*

*Basic Stats:*

*Strength - 27*

*Agility - 8*

*Stamina - 20*

*Intellect -10*

![](/files/NyfQJwfvYY9GDSw24Dvy)

**David Mason**

*Passive Skill: Earn more on 4% from every block purchased.*

*Active Skill: Battle-hardened - gain immunity shield every 5 turns.*

*Basic Stats:*

*Strength - 15*

*Agility - 20*

*Stamina - 11*

*Intellect - 19*<br>

![](/files/3JwUKpGTknOUjLgXM9Pm)

**Cryptocat**

*Passive Skill: All enclosures are 10% cheaper*

*Active Skill: A character can increase the cost of hits on all purchased blocks for the entire turn by +10% (Cooldown 4 turns)*

*Basic Stats:*

*Strength - 14*

*Agility - 19*

*Stamina - 17*

*Intellect - 18*<br>

![](/files/dVqQWuq3mYkGewhL1YSM)

**Chad**

*Passive Skill: 10% Off on Whale Aviaries*

*Active Skill: Bravery - Using skill before move. If trapped on other player's field - ignoring any fees. (Cooldown - 3 turns)*

*Basic Stats:*

*Strength - 15*

*Agility - 15*

*Stamina - 25*

*Intellect - 10*

<br>

![](/files/jnx6RTE6RTMyagcnHEHb)

**Mooner**

*Passive Skill: Earning 15% more on LongShort, FOMO & Degen blocks*

*Active Skill: No Gravity - Before the turn can fly on any block to start turn from there (Landing block can't be purchased and Mooner is not paying fees for it)*

*Basic Stats:*

*Strength - 15*

*Agility - 20*

*Stamina - 14*

*Intellect - 16*

![](/files/8aonLofLccYpAZgXKiWH)

**GemBaba**

*Passive Skill: Is not paying for trapping on other player block, if somebody else is standing on it on the same turn (Cooldown - 5 turns)*

*Active Skill: Mystification - Disabling one of bought blocks before the turn (Cooldown - 3 turns)*

*Basic Stats:*

*Strength - 20*

*Agility - 18*

*Stamina - 15*

*Intellect - 12*

![](/files/kEKUYrs9qlxkrMS8NyT0)

**Starship Fey**

*Passive Skill: +50% immunity to any De-buff*

*Active Skill: Space Portal: Creating a dark hole, that teleport the player from the block in front of him to one of owned fields. (Cooldown 5 moves)*

*Basic Stats:*

*Strength - 5*

*Agility - 13*

*Stamina - 20*

*Intellect -27*

![](/files/gNC6hHVSTZfTawMjKhJC)

**Pickles**

*Passive Skill: Pay 15% less by stepping on blocks with other player's aviaries.*

*Active Skill: Hustle - If pickle is on the one block with other players he steals 1% of their CMP balance.*<br>

*Basic Stats:*

*Strength - 10*

*Agility - 17*

*Stamina - 16*

*Intellect -22*

<br>

<mark style="background-color:orange;">**Inital Grade - R Grade**</mark>

![](/files/mr8a0LbOJseLJIwGIimL)

**Mrs. Pumpkin**

*Passive Skill: Paying only 50% from price on blocks with hamster aviaries.*

*Active Skill: Halving - All owned blocks charge 50% more during next turn. (cooldown 5 turns)*<br>

*Basic Stats:*

*Strength - 5*

*Agility - 17*

*Stamina - 21*

*Intellect -32*


# Talents

The talent system consists of improving and leveling up the characters' capabilities in the mission system.&#x20;

Each character has a standard talent system, and everyone is free to choose a branch and development trend that is more interesting, suitable, and beneficial for the game strategy.&#x20;

Each new talent spent in the talent system has a fixed $CMP coin price. The player can also discard the cost of skills using the $CMP coin. After a player reaches level 3, the talent system becomes available. And for each subsequent level, the player receives five complementary talents for each talent used.&#x20;

Depending on the power of the skills, players need to pay a variable price from 1 to 15 $CMP tokens. Black Holes. Every month Moonpoly will open black holes with weekly bosses offering essential rewards. Players can visit them weekly after reaching a certain level. To fight with bosses, you will need 5 NFT heroes.&#x20;

Every player has an option to take up to 3 Moonkers to face the challenge. After defeating weekly bosses, players receive a reward in $CMP.


# PVE Game Rules


# Moonpoly Farmland

![](/files/lMAsVesG8cqZThL89oED)

Players can assign a mission to each NFT Hero. There are various available zones to explore. NFT Moon heroes need to complete particular farm tasks.&#x20;

There are various modes of difficulty. Each player can choose the most appropriate for him/her. Select a mission and send there available Moon Heroes.&#x20;

If they are busy, but as a player, you need more Moon heroes to complete an assigned task successfully, there is an option to add Moon assistants with a gaseous body and represent different creatures. In the Moonpoly universe terminology, these specific creatures got the name of Moonkers.&#x20;

The Moonkers considerably increase the chance of completing a mission and the quality of the mission reward. However, these characters are pretty and extremely friendly. Depending on the mission's complexity, they ask for tips for helping the Moon heroes for simple payment.

In the amount of a certain amount of $CMP. Be careful when you assign the mission to a specific Moon Hero. If they fail, they become demotivated. Demotivation is a debuff imposed on the Moon hero; consequently, they are not able to participate in missions from 10 minutes to an hour.&#x20;

For successful completion of the mission, the player receives $CMP coins as a reward.


# Moonkers

Each player can cross their **Moonkers** with each other to create universal ones for different types of missions.&#x20;

Since the number of slots in tasks is limited, it is essential to understand which **Moonkers** to take on a mission.&#x20;

**Moonkers** fusion requires $XXX and **$CMP**. $XXX tokens burn out, while **$CMP** tokens will be returned to the Moonpoly game reward pool.&#x20;

**Moonkers' skills and abilities:**&#x20;

***The Healer** - guarantees a 5% health recovery every 10 minutes.*&#x20;

***The Prophet -** allows you to avoid traps and other hidden threats.*&#x20;

***The Wrapper** - is an experienced Moonker who knows safe paths, avoids traps, and deftly escapes the pirates.*&#x20;

***The Cartographer -** is an experienced conqueror of the universe who allows you to avoid pirates and go through non-flying conditions without loss.*&#x20;

***The Tokenomanikan** - is a cunning and greedy moonker who can find a reward in the most uncommon situation and spot.*&#x20;

***The Racer** - is an experienced pilot who can avoid collisions with meteorites and speed up the passage of the mission.*&#x20;

***The Provocateur - -**&#x70;ossesses the ability to assume all the troubles. The player does not lose health during half of the mission.*


# Farm zones' Debuffs

**Expedition Farm Zones** got different hardness and debuff effects, that may affect your chance of success:

**Grievous**. The Moon hero loses 2% of his health every 5 minutes throughout the entire mission.&#x20;

**Explosive**. A minefield; the Moon hero has a chance to stumble upon trouble in the form of a space minefield. Throughout the mission, every 1/10 time, the player may lose 10% of his health.&#x20;

**Traps**. For every 1/7 of the time, dungeons are full of pitfalls that may extend the time spent in the dungeon for 10-50 minutes.&#x20;

**Space pirates.** They can defeat weak players and take everything earned. In this case, the player returned from the mission without a reward and with a 50% health loss.&#x20;

**Storming.** Storms that slow down the passage of the mission by 50% and swing the ship, all Moon heroes lose 3% of their health every 7 minutes.&#x20;

**Dead space.** A chance to return from a mission with nothing.&#x20;

**Quaking.** Meteorites periodically pour into your spaceship, causing Moon Heroes to lose health and $CMP rewards.


# Farming Rooms

There are five different types of farming rooms. They differ in time and difficulty level. Also, to enter a cooler farming room, you need to have a certain Moon Hero level and its grade (C-SR). While Moon Hero is farming, it cannot participate in Renting pools, other expeditions or to be sold.&#x20;

<br>

We will farm the $CMP.

This coin will serve you to:

1\) Upgrade Moon Heroes

2\) Level up Moon Heroes

3\) Learn new talents and increase stats of your Heroes

4\) Reset Moon Hero's talent points.

5\) Unlock aditional content&#x20;

$XXX foresees a staking pool launch.

<br>


# NFT Lease

One of the main problems in **P2E** games is high thresholds for entering the game, in order to feel on an equal footing with those who have more funds.

Especially for this, monopoly makes it possible to lease an [**NFT Hero**](/gameplay-1/nft-moon-heroes). Thus, users will be able to play with [**NFT hero**](/gameplay-1/nft-moon-heroes), using its special abilities.

**Conditions & requirements:**

Lease period - 4/12/24 Weeks.

A limited number of characters.&#x20;

Weekly payment rate set by Moonpoly.

Chance to purchase NFT characters, paying for each NFT character by parts.&#x20;

Payment failure leads to NFT characters being lost without refund.

<br>


# NFT Staking

Users who own **NFT** can leave their **NFT** in the staking pool and receive passive income, depending on the class, level and grade of the hero. Users will receive income from the $CMP staking reward pool.

\
In turn, their NFT will be available for rent to other users.&#x20;

\
**NFT Stacking Pool** - Moonpoly Rent conditions and requirements:

Rent period - fixed.&#x20;

A maximum number of characters to be staked.

Different pool rates and conditions.

20 % of players’ earnings to the NFT character owner

5% of players’ revenues for the Pool participants.

5% of players’ profits to Moonpoly.

70% of the income goes directly to the player.&#x20;


# NFT Shop & Marketplace

ABOUT NFT SHOP

![](/files/-Mj9A6-9mryV8GaeSuG6)

Various **NFTs** can be bought and sold on specially developed **Moonpoly Marketplace**.

It can be used to purchase **Moonpoly NFTs** from INO or from other users.

Items that can be purchased/sold on **Moonpoly Marketplace**:

1\)NFT Moon Heroes

2\)Potions

3\)Gems&#x20;

4\)Character skins

5\)Visual gameplay customization

6\)Emojis

4\)Block Cards

5\)Deck Cards

6\)Modifier Cards

Only Moon Heroes is available to be traded on other Marketplaces, all other items is available only on Moonpoly Marketplace.<br>


# $CMP Tokenomics

**Total Token Distribution:** 500.000.000.000 Tokens

50% of tokens spent in the NFT Shop will be burned until only 50% of tokens will be left.

![](/files/-MjszN-cSb6nLtpbs1RP)

**`Сomissions:10%`**

`5% distributed to holders`

`2% Automatic LP`

`3% Dev/Marketing/Game vault`<br>

**Pre Sale & Liquidity Pool** = 67%

*(All unsold tokens on pre-sale will be burned. Liquidity locked by DxSale)*

**DxSale Fees & Burns** = 2%

**Airdrop** = 4% (Unlock and distribution 2 days after pre-sale ends)

**Game Rewards**  = 16% (Locked until January 2022)

**Development Vault** = 4% (Locked for 18 months (monthly partial unlock))

**Marketing Vault** = 7% (Monthly unlock for 8 months)

**Locked Supply:**

**Game Rewards -** *Full unlock 21 January 2022*

**Marketing -** *Full unlock 21 May 2022*

**Team -** *Full unlock 21 March 2023*

*Locker link -* [*https://www.team.finance/view-coin/0xcFd947B1Ad06c39522fB67fb00b21a3FDA906e34?name=Moonpoly\&symbol=CMP*](https://www.team.finance/view-coin/0xcFd947B1Ad06c39522fB67fb00b21a3FDA906e34?name=Moonpoly\&symbol=CMP)<br>


# Roadmap

Stage 0 - Q2 2021

* Game concept creation
* Whitepaper creation
* Website Development
* NFT Moon Heroes Creation Stage 1 - Q3 2021
* Launching Social Media
* Creating the first four Moon Heroes
* Marketing
* $CMP presale & Pancakeswap listing
* Airdrop

Stage 2 - Q4 2021

* NFT Marketplace launch
* PVP Alpha version release
* PVP Alpha-version test & fixes
* Strategic Partnerships
* Marketing expansion
* $XXX Seed Sale Round
* $XXX Private Sale Round

Stage 3 - Q1 2022

* PVE Alpha test-release
* PVP Beta Version 1.0 launch
* New Strategic Partnerships
* $XXX Public Sale
* $CMP first CEX listing
* Launch of NFT farming

Stage 4 - Q2 2022

* Full Game launch (PVE and PVP)
* Board creation tool
* Launch of NFT staking
* First World Moonpoly Tournament

Stage 5 - Q3-Q4 2022

* Marketing Campaign expansion
* New CEX listings
* Cross-Chain bridges for all chains
* New roadmap


# Smart Contract Audit

**Smart contract address:**&#x20;

<https://bscscan.com/address/0xcfd947b1ad06c39522fb67fb00b21a3fda906e34>

**Smart contract Audit by SmartObserver:** \
<https://github.com/Smart-Observer/Audits/blob/main/Moonpoly.pdf>

**NFT SMART CONTRACT:**

[https://bscscan.com/address/0x9FA10A77DE966E00F95A4d8C5e3B285238900058](https://bscscan.com/address/0x9FA10A77DE966E00F95A4d8C5e3B285238900058#code)


